Rockman

Rockman (also known as Mega Man) is a 1987 Famicom side-scrolling action platformer video game developed and released by Capcom in Japan on December 17, 1987.

Marchen Maze

In Märchen Maze (“Märchen” is German for “fairytale”), the player takes control of a little girl named Alice who has been pulled in to a magical world by a white rabbit. It was originally released to the Arcade before being ported to the PC Engine and Sharp X68000. It would also be added to the … Read more

Atomic Boy

Climb around lattice of pipes to deactivate power switches for main computer while avoiding robots. Jump on generators to send out disrupters and kill robots. Five level vertically scrolling platformer. Climb around a lattice of conduits while avoiding robots. Kill robots by jumping on generators and sending out disrupters. Each generator has a limited number … Read more

Donkey King

Save the beauty from the beast! Rolling barrels! Killer flames! Ladders and ramps to negotiate in this fast action high speed arcade game. With sound. Joysticks required.

Crazy Climber 2

Crazy Climber 2 (クレイジークライマー2?) is a 1988 arcade game developed and published by Nichibutsu. It is the sequel to the 1980 arcade game Crazy Climber. The gameplay is mostly identical to that of its predecessor, but there some significant differences. Unlike its predecessor, Crazy Climber 2 was only released in Japan.

Walker

This game is rare and so it is mostly unknown what this game is about. Judging from the cover art of the game, it is assumed that you play as a clown. You walk to the right whilst jumping over policeman, who stand in your way.

CORE

CORE is an Action game, developed by A&F Software and published by Argus Press Software, which was released in 1986.

Super Mario Bros. 3

Super Mario Bros. 3 is a 1988 Famicom side-scrolling platformer video game developed by Nintendo R&D4 and released by Nintendo in Japan on October 23, 1988.

Q*bert

Q*bert is an isometric platform game with puzzle elements where the player controls the titular protagonist from a third-person perspective. Q*bert starts each game at the top of a pyramid of cubes, and moves by jumping diagonally from cube to cube. Landing on a cube causes it to change color, and changing every cube to … Read more